"Hi! I'm Cinnamon, if you ever need my help, just call on me for help!"
Cinnamon was a character I made two years ago when I first started D&D. I based her off of the most stereotypical halfling traits I could find: friendly, willing to help, family oriented, doesn't fight others unless her friends are in danger, and selfless to the point of fault. Cinnamon would do absolutely anything for others without asking questions.
When I first used her, she was with a very dysfunctional group that was on the verge of disaster. Long story short, she had lost her previous group in a cave, and without dark-vision, she had left the cave without knowing about the fate of her friends. Currently, she is on the run from her past-- traveling to a new island away from her guilt. Before she could arrive, the boat had crashed and she ended up with a new group, less dysfunctional than her previous but still had similar quirks. With the conviction of not letting her past repeat, she decides to team up.